电子竞技,e-sports
1)e-sports电子竞技
1.The value of e-sports in education——Reasonable Perspective of the Monsterlike E-games;论电子竞技的教育价值——兼为被“妖魔化”的电子游戏正名
2.Sociological Analysis on Campus E-sports Development in Hubei Province;湖北省校园电子竞技运动发展的社会学分析
3.Research of the development situation and the Selection of Talent in ElectronicSports(E-Sports);对电子竞技运动发展现状及其运动员选材的研究
英文短句/例句

1.Is there a big difference between gaming and traditional sports?你认为电子竞技与传统体育竞技有哪些区别?
2.Cyber gaming is turning professional( see story page5 of Oct16' s21 st Century).电子竞技越来越有职业化的趋势。
3.Q13. Any possibilities of e-sporting this game?这个游戏有可能成为电子竞技项目吗?
4.Analysis on Chinese E-Sports Industry Development and Countermeasures;中国电子竞技产业化分析及发展对策
5.E-sports and the Development of the National Traditional Sport;电子竞技与民族传统体育发展的研究
6.Development of E-sports games industry in China;我国电子竞技体育产业化的发展道路
7.The Thinking of the Professional Way of Electronics Contest in China;关于我国电子竞技体育职业化的思考
8.A study of legal issues existed in the training of underage players for electronic sports game;电子竞技未成年选手培养的法律问题
9.Thinking on the Present Development Conditions of the Electronic Contest Sports in China;对我国电子竞技运动发展现状的思考
10.Study on the Influence of the Electric Athletic Game--Counter-Strike;电子竞技游戏《反恐精英》影响探究
11.Electronic athletics-new mode of digital sports development;电子竞技——数字体育发展的新模式
12.The Difficulty and Developing Countermeasure of China E-sports Games我国电子竞技联赛的困境与发展对策
13.The Present and Future of China s E-Sports--《National Electronic Management of Athletic Competition》--Five Regulations Are Promulgated;中国电子竞技运动的现状与未来——《全国电子竞技竞赛管理办法》等五大管理规定出台
14.Could it possibly attract a lot of young people?会有更多的人被吸引参加电子竞技活动吗?
15.Study on Differentiated Management of China Esport Game 2007;2007年全国电子竞技运动会赛事差异化管理研究
16.On the Path of E-Sports Industrialization in China;我国电子竞技运动的产业化发展道路研究
17.The Research on Electrical Athletic Contests Drawn into PE Category in University;电子竞技引入学校体育范畴的理论研究
18.Consideration on E-Sport Marketization and Industrialization in China;我国体育电子竞技运动市场化及产业化的思考
相关短句/例句

E-sport电子竞技
1.Explore on the status quo and the countermeasure of development of E-sport in China;我国电子竞技运动的现状及发展对策的探索
2.Preliminary study about the development of E-sport;试论电子竞技运动发展及策略
3.Study on the Current Situation of the Professionalism and Industrialization of Chinese E-sports;对我国电子竞技运动职业化、产业化现状的研究
3)electronic sport电子竞技
1.Comparative research of industrialization of electronic sport in China;国内外电子竞技运动产业化的比较
2.A study of the Chinese electronic sport(ES) concerning its development and industry state quo showed that there existed many problems in ES such as starting late,a low level and professionalism standard,a lack of centralization management and deficiency of brand effect matches as well as business support;however,the prospect for ES and its relevant industries was favorable.通过对中国电子竞技发展和产业现状进行研究,指出中国电子竞技存在起步晚、水平低和职业化程度不高,电子竞技产业缺乏统一管理、缺乏品牌效应的赛事和商业支撑等问题。
3.The development of Electronic Sport (ES) in China is in an institutional adjustment phase at present, and the sports events of ES needs a more normalized and rationalized form.电子竞技在在中国的发展目前处于行业调整阶段,电子竞技赛事需要更加正规化、合理化,采用正确的管理方式是赛事管理者达到赛事目标的关键。
4)electronic sports电子竞技
1.Through a though analysis on the logic mistake in the current researching about electronic sports,it has pointed out that it is the economy interest that drives electronic game into the sports category.通过对目前电子竞技研究中存在的逻辑错误进行逐条分析,指出电子竞技被列入体育项目是经济利益驱动的结果。
5)electronic athletics电子竞技
1.Digital sports is an outcome of sports, technology and times development;and also, electronic athletics is a match item of experiencing sports in digital sports.数字体育是体育、科技与时代发展的产物,电子竞技是数字体育中"体验体育"的一个比赛项目。
6)electric athletic game电子竞技游戏
1.With the studying subject of electric athletic game--Counter-Strike, this paper analyzes on its developing and operating status, and starting from its characteristics, probes into its influence on teen-agers' mentality and physiology, and advices some practicable suggestions.以电子竞技游戏《反恐精英》为研究对象,分析了它的发展运营情况。
延伸阅读

竞技指体育竞赛:~场ㄧ~状态不佳。